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harrynixonk314
Dec 8, 2021
"POLAR" - UE4 + Wwise Demo
"POLAR" is a project I have been working on in my spare time for a while now. I initially started it as a way to practice using Wwise...
harrynixonk314
Dec 6, 2021
New Demo Reel!
I finally updated my game audio demo reel using some parts of my recent redesigns including the Valorant and League of Legends redesigns!...
harrynixonk314
Nov 27, 2021
LoL: A New Dawn - Sound Redesign
After my time redesigning the Valorant cinematic that I completed a couple of weeks ago, I was inspired to start a new redesign on...
harrynixonk314
Nov 16, 2021
Valorant: Retake - Sound Redesign
I recently had some time off work so I decided to do a redesign of this Valorant cinematic. I wanted to practice creative timing of my...
harrynixonk314
Jul 7, 2021
Valley of the Ancient UE5 Redesign
Over the past few weeks I have been working on redesigning the sound for the Valley of the Ancient demo that was released with Unreal...
harrynixonk314
Jun 14, 2021
GMTK Game Jam 2021
For this 48 hour game jam I worked as the Sound Designer for two different teams. I felt comfortable with the increased workload because...
harrynixonk314
May 28, 2021
"Kena: Bridge of Spirits" Sound Redesign
A really short redesign I did of a section of the Kena: Bridge of Spirits announcement trailer. After finishing university I wanted to...
harrynixonk314
Apr 27, 2021
Iron Harvest Sound Redesign
I recently finished a Sound Redesign of the Iron Harvest announcement trailer that I had been working on for a university assignment....
harrynixonk314
Apr 18, 2021
Dev Update #007
It's been a while since our last update on the progress of Lamplighters as we've all been super busy with other commitments however...
harrynixonk314
Mar 6, 2021
Metro Exodus Sound Redesign
I've just finished my redesign of the Metro Exodus: Artyom's Nightmare cinematic. This is definitely one of the longer redesigns I've...
harrynixonk314
Mar 2, 2021
GJL Game Parade Spring 2021
I've been very busy this past week with audio work and it's been great. I've made some good progress on some redesigns as well as some...
harrynixonk314
Feb 25, 2021
Audio Implementation VIDEO #001
I've recorded a short video showcasing one of the audio systems that we created for the rivers in Lamplighters. I plan on doing more of...
harrynixonk314
Feb 11, 2021
DEV UPDATE #006
We've been hard at work recently and we've got some exciting new features. There are some new combat systems in the works and hopefully...
harrynixonk314
Jan 26, 2021
DEV UPDATE #005
We've made some significant progress behind the scenes and we're extremely happy with the results. Everything is still a work in progress...
harrynixonk314
Jan 24, 2021
GENSHIN IMPACT GAMEPLAY REDESIGN
I knew I wanted to do a sound redesign of some gameplay for Genshin Imapact as soon I first saw it. The game looks so good and there is...
harrynixonk314
Jan 3, 2021
DEV UPDATE #004
We've made some exciting additions over the holidays and we have even more to show in the coming weeks. We now have a full day/night...
harrynixonk314
Dec 15, 2020
MHW LAVASIOTH SOUND REDESIGN
I just completed a redesign for the intro cinematic when the player encounters Lavasioth for the first time in MHW. Being one of my...
harrynixonk314
Dec 14, 2020
DEV UPDATE #003
We are currently working hard to beautify the world by adding various new foliage and meshes. We now have a working day night cycle and...
harrynixonk314
Nov 27, 2020
DEV UPDATE #002
More progress has been made with Aqua Prospero and the environment is really starting to come together. Character design is still in...
harrynixonk314
Nov 26, 2020
STATE OF DECAY 3 SOUND REDESIGN
This redesign was lots of fun to work on and offered a great opportunity to practice some ambient design and mix that with some louder...
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