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harrynixonk314

GENSHIN IMPACT GAMEPLAY REDESIGN

I knew I wanted to do a sound redesign of some gameplay for Genshin Imapact as soon I first saw it. The game looks so good and there is some really great character/ability design. I chose Keqing in particular because their skill-set offered some quick combos and some cool looking particle effects. I enjoyed working on the magic skills where I was really able to get creative with effects chains without having that constant feeling that it doesn't sound "real" enough. It was also a good experience trying to make a 2D linear video and making it sound like actually 3D gameplay. I was really happy with the final outcome and I plan on doing some more Genshin sound redesigns in the future!


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