MHW LAVASIOTH SOUND REDESIGN
I just completed a redesign for the intro cinematic when the player encounters Lavasioth for the first time in MHW. Being one of my favourite games, this was a really fun one to work on as I've always had some ideas of how I'd have approached this if I'd done the original. It was interesting practicing some creature vocalisations for the Lavasioth itself and playing around with various animal, human and even metallic source material. Another thing that took some practice was the background ambience. I'd never tried to create a lava environment and knew from the start that I wanted to distinguish it from just sounding like water. I wanted it to sound more viscous than water would and I think I achieved this quite well. I'd definitely like to revisit this one in the future and see what I would change!
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